SpinTracer enables real-time control of sound, allowing you to move audio through three-dimensional space with your mouse movements. The integrated creative motion engine provides a dynamic layer for manipulating these sources into mesmerizing geometric patterns or random, swarm-like textures.
Real-Time Control
Explore SpinTracer's cutting-edge physics engine for precise control over sound movement in 3D space. Set dimensions, adjust speed, and steer with gravitational force. The sound object's movement is not just an approximation but a true-to-life representation of Doppler shifts, realized in real-time.
Motion Engine
SpinTracer features an advanced motion engine. Utilize it to sculpt mesmerizing circular motion patterns for your tracks, or infuse them with organic, swarm-like textures in random mode.
16 Objects & Input Channels
SpinTracer v1.2 enables the orchestration of up to 16 sound objects. Assign up to 16 separate input channels to each Orb. Important:16 Channel Input is currently supported and tested for: Reaper, ProTools, Ableton and Cubase.
Reflections and Binaural Panning
SpinTracer elevates spatial audio realism by integrating floor reflections and binaural panning into its sophisticated Doppler engine. Initially pioneered in our DopplerPRO plugin, this technology has now been adapted for each sound orb, enabling realistic simulations of sound waves bouncing off the floor and precise spatial audio positioning.
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