Fallout Music Group Steampunk

Fallout Music Group Steampunk

We are proud to present the next release in our Artist Series instruments - Steampunk - featuring the sound design of our own Kyle Kniceley. The artist series instruments will each highlight one of our composer/sound designers, where they will create most or all of the samples on their own.

Created entirely from raw, organic recordings, Steampunk offers something truly unique for your compositions of all genres. Clocks, cranks, levers, metals, steam, engines, machines, ticks, clicks, create hits and patterns that are not only unique, but simple to manipulate and put into your own tracks.

Includes 2 different Kontakt instruments:

PATTERNS
Provides you with a 16 step sequencer where each step can be loaded with a different sample from one of 5 categories (and nearly 350 distinct samples) of sounds: Clicky, Mechanized, Watery, Tonal, and Metals. Each step can have volume, panning, length and tuning adjustments, making for infinite possibilities, and direct syncing to various time signatures in your DAW.

Thousands of unique pattern combinations and patterns readily available and simple to generate
16 step sequencer with control to change the active number of steps
Prebuilt pattern menu with many custom patterns ready to give you a jump start
Unique organic sources
Randomization options at the instrument level, allowing you to randomize all 16 sources with all categories of sounds or limited to certain combinations of sounds
Keyboard mapped to use one key to play the pattern automatically and another 16 keys to allow you to play your own pattern manually as a kit with the 16 loaded sample steps
Per-step source selection, randomize, volume, mute and panning controls
Per-step pitch shifting to allow up to +3/-3 octaves(adjusted in semi-tones)
Global FX, including distortion, delay (temp-sync optional), and a reverb with optional reverse option for some unexpected and unique combinations
All sources recorded at 24bit, 48k quality

HITS
Provides you with 80 different whoosh effects, all made from organic recordings and nearly 350 different one-shot samples combined in our 3-layer engine to generate hits and FX. Play the hit by itself or play any of the whooshes which are programmed to play the hit automatically at the end of the whoosh. Create endless combinations of hits from subtle to absolutely slamming.

Thousands and thousands of unique combinations available via our 3 layer engine, allowing you to create truly unique hits and sounds for your compositions
Per-layer ADSR controls
Per-layer high / low pass filter controls
Per-layer pitch shifting to allow up to +3/-3 octaves(adjusted in semi-tones)
Per-layer source selection and randomization
Per-layer solo, mute, volume and panning controls
Volume, high / low pass filter and pitch shifting +2/-2 octaves (adjusted in semi-tones) for the whoosh layer
Instrument level randomizer to randomize sources for all 3 layers, giving you instant inspiration and creative freedom
Keyboard mapped to play the engineered hit on C3 and each whoosh followed by the engineered hit on all other keys from C0 to G# 6
Global FX, including saturation, distortion, delay (temp-sync optional), and a reverb
All sources recorded at 24bit, 48k quality

Full version of Kontakt 5.8+ Required.

Requires only 425 MB Disk Space

All samples also provided as WAV files in 24bit/48k quality.



Home page


DOWNLOAD